None of the Snipers shouted 'Hold still!' during all of this.
A missed opportunity on an otherwise neat TF2 animation that exposes my skill for the class.
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None of the Snipers shouted 'Hold still!' during all of this.
A missed opportunity on an otherwise neat TF2 animation that exposes my skill for the class.
Once again, JimmyCarlos did an amazing job turning an art collab into a minigame.
All other artists did a superb work providing their lovely art to this event.
Instant 5 Stars, because CATZ! Just kitten... (i'm sorry)
This game... it absolutely has it's own cute charm twisted onto the Beat-em Up! genre. And I'm ALL FOR IT!
Visuals are stunning (and arguably resembling Friday Night Funkin' in many elements). Given the attention to detail that was put in the background, it wasn't distracting me from doing overkill on my enemies.
The complaints that I really had are subjectional, due to my negligence of just seeing the Options menu before playing. Default Keyboard controls are something needing to get used to for a guy who doesn't play these games often, making me accidentally attack instead of defending for the most part. This game doesn't seem to support DualSense controllers (at least from playing this version).
The cute and catchy design with exaggerated gameplay scenes made it all worthy to give it a wishlist on Steam.
By the way, say hi to all the folks who featured your game on Takeover Tuesday!
The player character's obnoxious yelling oddly fits the game's aesthetic, which made every death more fun to observe than the last one.
Graphics are basic, but it's good for sake of visual clarity, not to distract the player from the action.
The puzzle elements could of been utilized more, but...
Overall, I've been laughing all the way with this game. A very short, but cool concept that I didn't knew I needed.
I may be a bit biased on this , but this is an amazing piece.
A gritty , gloomy atmosphere mixed with the aftermath of whatever transpired behind the character is well captured. It doesn't distract from the the main focus, despite details being scattered around.
Character is portrayed just as you would expect from a heavy weapons guy who was , and still is up to no good.
No regrets in commissioning you.
It was a really cool scene to map out and realize. Took some time, trial and error to get the setting right, but a great learning experience and practice for background work ^-^
Thank you again so much for the commission. Really glad you liked it :D
Loving your portrayal of Hank. Your character and him eyeing one another... And the cat's tail reaching his hand is a chef's kiss. Please, never stop with those.
As for what you wrote in description, I hope that what you're going through on daily basis gets better. Even if it's wishful thinking.
Happy New Year, Stitch!
Thank you so much! ^o^ In the drafting phase, we were originally sitting on a line of some kind, but I realized Bitty Kitty's tail would make for a cool way to link us together! Really glad it was a spotted detail :D
And thank you for the wishful thinking and kind words ^-^ I've lived with these conditions for a good couple of years now, but as I am getting older, I am more reminded of them ^^;
Just hoping to keep on keeping on for as long as I can! :D
Happy New Year, Dominus! ^o^ Cannot wait to see what awesome art you have in store as well!
Looney, I sayeth.
The ordinary soul and an average artist. Driven by passion for playing games and creating drawings. Avatar made by @StitchMiss
Age 27, Male
Somewhere in Croatia
Joined on 8/8/20